Xamarin.Essentials: Cross-Platform APIs for Mobile Apps

When developing iOS and Android apps with Xamarin, developers can access every native platform API using C#. These bindings not only expose the platform APIs in C#, but add powerful C# features, such as async/await, events, delegates, and more. This is a huge...

Launching 3D Game Kit: Explore and Learn Unity in 3D

Aurore Dimopoulos and Kat Woolley, May 10, 2018 Asset Store Community Technology In February, Unity’s Content Team brought you The Explorer 2D Game Kit, a collection of mechanics, tools, systems and assets to hook up gameplay without writing any code. Now we’re...

Books on Xamarin

Xamarin development is constantly growing and evolving to meet the needs of developers. To help you find the right resources for your development education, we’ve curated a list of community books written about Xamarin. Xamarin Cross-platform Application Development:...

Visual Studio 2017 version 15.7 Preview 3

Visual Studio 2017 version 15.7 Preview 3 was released (April 9, 2018) and includes many improvements for mobile developers in Visual Studio. This release sports a brand new IntelliSense experience for Xamarin.Forms, automatic iOS provisioning, a new feature for...

Visual Studio 2017 Version 15.6 Now Available!

By Jimmy Garrido   March 6, 2018    Xamarin Platform Our last release, Visual Studio 2017 version 15.5, featured awesome new updates, such as the iOS Remoted Simulator becoming available to all developers, live XAML previewing in Android emulators with the Xamarin...

The New, Feature-Packed UrhoSharp 1.8

By Miguel de Icaza February 28, 2018 Xamarin Platform UrhoSharp is a .NET API for building 3D experiences in your apps. A .NET binding to the Urho3D engine, it allows developers to write cross-platform code targeting Android, iOS, Windows and macOS with the same...